As we are less than a month away from finally getting first-hand experience of the Xbox One X, one aspect of the release is the console’s lack of Xbox One X VR. The lack of push from Microsoft is certainly interesting given that the company is actively pushing the console’s HDR capability and 4K resolutions for a long time. Moreover, the company is set to release mixed reality headsets in November. If you were worried that if the company will push for mixed reality for the Xbox on the coming months, then don’t worry, recently the company explained the lack of Xbox One X VR details.
During his recent interview with Wide, Albert Penello, Senior Director of Product Management and Planning at Microsoft pointed out that the company’s focus was to bring the console in the first place as it will slowly create the ground for pushing future consoles’ same capability. He said, “We learned with Kinect and the Wii that just translating a typical game experience to VR is not a winning strategy. It’s the oddball VR-specific stuff that makes it sing. It wasn’t something we wanted to distract developers with this year.”
So it seems that the company will take its experience with Kinect and motion control to bring solid experience with the VR that will benefit both Microsoft and users at the same time. Moreover, he also pointed out that although there is an appeal for VR at the moment, the attraction is mainly in a specific group of consumers which aren’t big enough to treat VR as the consumer product. He said, “Is it a viable consumer product? For a certain size of audience.”
There you have it. As the VR trend continues to grow in the coming years, Microsoft will introduce different products to address the VR capabilities of different devices. As of now though, it seems that we will have to wait some more time before we get something from Microsoft apart from the Mixed Reality headset. The Xbox One X is scheduled for release on November 7th 2017.
Featured image: Flickr/Marco Verch